Project Gorgon Tutorial Island Guide: Anagoge Island

Project Gorgon Tutorial Island Guide: Anagoge Island

Anagoge Island is the tutorial island in Project Gorgon, and it is where most new characters should begin. The island teaches core mechanics, early combat, and how exploration works before you are dropped into the wider world. If this is your first character, staying on Anagoge Island until you leave naturally will make the rest of the game much smoother.

Leaving early is possible, but it often makes the early game feel harder than it needs to be.

What Anagoge Island Is

Anagoge Island is a level 1 to 10 starting area that connects to Serbule. Humans, Elves, and Rakshasa all begin here by default.

The island is designed to teach systems through discovery instead of direct instructions. This matches how the rest of Project Gorgon works.

What The Tutorial Island Teaches You

Anagoge Island focuses on fundamentals that matter long term. It does not hold your hand, but it does prepare you.

You will learn these systems naturally.

  • Basic combat and targeting

  • How quests work without markers

  • How puzzles and logic challenges function

  • How NPCs unlock progress

  • How danger and exploration interact

These lessons show up again later, just with higher stakes.

Important NPCs On Anagoge Island

Several NPCs guide your progress and teach systems indirectly.

Elmetaph lives in the lighthouse and is the most important NPC for leaving the island properly. He teaches through books, puzzles, and observation rather than direct quests.

Lawara introduces basic cooking and survival. Riger represents early problem solving tied to exploration and dialogue.

Talking to these NPCs is part of understanding how progression works.

Key Locations Worth Visiting

The island contains several points of interest designed to test different mechanics.

  • The Lighthouse which ties into escape progression

  • The Pedestal Puzzle which tests logic and observation

  • The Teleportation Platform which introduces teleport concepts

  • The Enchanted Dummy which teaches magic damage rules

  • The Anagoge Records Facility which introduces dungeon layouts

You do not need to complete everything, but interacting with these systems helps later.

How You Are Meant To Leave The Island

The intended way to leave Anagoge Island involves exploring, speaking to NPCs, and solving problems. Following Elmetaph’s path leads to the smoothest transition.

This prepares you for Serbule instead of dropping you into danger unprepared.

Leaving The Tutorial Island Early

It is possible to leave early using chat commands or rushing exit methods. This is not recommended for first time players.

Players who leave early often experience the following.

  • Trouble finding appropriate level enemies

  • Running into enemies that are too strong

  • Feeling lost after reaching Serbule

  • Slower early progression

The game assumes you learned the basics on Anagoge Island.

What Happens If You Leave Early

If you leave early, you usually arrive near Serbule. That area has mixed difficulty zones nearby, and not every direction is safe for low level characters.

Serbule Hills is the safer early area. Parts of Serbule itself can feel much harder at low levels.

This can make the game feel unfair when it is simply less guided.

Can You Return To Anagoge Island

Yes, you can return later by speaking to the boat NPC at the Serbule docks. Many players go back to finish content they skipped.

You can also reroll a new character if you left extremely early.

How Long You Should Stay

Most players should stay until at least level 5. Staying until level 7 or higher makes the transition smoother.

There is no penalty for staying longer. You can leave when you feel ready.

Is The Tutorial Island Required

It is not technically required, but it is strongly recommended. The island teaches the mindset needed to enjoy Project Gorgon.

Skipping it removes context, not content.

Final Thoughts On Anagoge Island

Anagoge Island is designed to introduce confusion in a safe way. It teaches exploration, risk, and problem solving before the world opens up.

If you are new, take your time and explore. If you are experienced and rerolling, skipping can make sense.

For first time players, the tutorial island is worth doing.


For more, check out our Project Gorgon Hub page.


MMOWire Editorial Staff

Written and maintained by the MMOWire staff.

https://mmowire.com/editorial-standards
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