Project Gorgon Progression Guide for New Players

Project Gorgon Progression Guide for New Players

Project Gorgon progression is not about rushing levels, it is about building momentum through favor, inventory control, and smart skill choices. The best early game progress comes from understanding what to keep, what to drop, and which systems snowball over time. If you play it like a traditional MMO, you will feel slow and broke.

This guide explains how to progress efficiently from your first hours through early midgame, without spoilers and without locking yourself into bad habits.

How Progression Actually Works In Project Gorgon

Progression in Project Gorgon is driven by favor, not levels or gold. Favor increases what NPCs will buy, how much storage they give you, and which skills, recipes, and systems you can access. Gold is important later, but favor is what unlocks the game.

Your goal early is to convert time into favor, and favor into freedom.

Core Rule One: Inventory Is Power

Inventory space is one of your biggest limits early on. Every decision should be about stacking value into fewer slots.

  • If an item stacks, keep it

  • If an item does not stack and you do not need it right now, drop it

  • Always choose a stackable item over a piece of gear when looting

  • Sell in bulk instead of one item at a time

One inventory slot worth 2000 is better than ten slots worth 200.

The only exception is NPC gifts. If you are farming favor for an NPC that likes a specific item, keep those items even if they do not stack well.

Favor Is The Real Currency

Favor lets NPCs buy more items from you, pay you better prices, and unlock storage and services. This creates a feedback loop.

  • Sell items to an NPC until they run out of money

  • Gift them leftover items they like

  • Increase their favor

  • Come back later and sell more items at higher caps

This loop is reliable, repeatable, and not dependent on luck.

Geology is one of the best early examples. Gems stack, sell well, and are liked by specific NPCs. You can sell gems for gold, then gift extras to raise favor, then sell more next time.

Be Broke On Purpose Early

Early gold sitting in your inventory is wasted progress.

If you have gold early, that means you did not buy:

  • Crafting materials

  • Favor gifts

  • Skill unlock requirements

Only start saving gold once your key NPCs are at high favor and your core skills are established. Real gold needs start appearing around skill level 30 and higher.

Best Early Gathering Skills To Focus On

You want skills that stack well, sell well, and feed favor systems.

  • Geology for gems

  • Foraging for plants and materials

  • Skinning or Butchering, pick one and commit

You should almost always be skinning or butchering enemies. These materials stack fast and are used everywhere.

Riding Is A Top Priority

Movement speed changes everything. Riding should be one of your first major goals.

You have two paths:

  • Buy Riding at Hogan’s Keep in Eltibule for 6000 coins

  • Unlock it by petting wild horses and using Horse Apples

Buying it is faster if you have gold. Petting horses costs time but no money. Both are valid. The moment you have Riding, the game opens up.

Stop walking as soon as possible.

Transmutation Changes Your Entire Power Curve

Transmutation is one of the most important systems in the game and should be unlocked early.

Transmutation lets you:

  • Recycle unwanted gear instead of dropping it

  • Save inventory space

  • Reroll ability effects on gear

  • Stack the same ability bonuses across multiple items

This is how players massively increase damage and healing without leveling combat skills much higher.

Instead of boosting five different abilities, you stack one ability repeatedly. The difference between base damage and stacked effects is enormous, even early.

Unlock Transmutation as soon as you can handle the quest, ideally with a small group.

Combat Skill Advice For New Players

Keep it simple.

  • Use one main combat skill

  • Pair it with a support skill like Psychology or Mentalism

  • Avoid spreading levels too far apart

If skills are more than 25 levels apart, higher abilities will lock. Keep your active abilities close in level.

Some combat skills become expensive early, especially Archery and Fire Magic, due to ammo and material requirements. Be aware before committing.

Do Not Min Max Gear Early

Use gear close to your current skill levels and move on.

Treasure Effects matter later. Early on, survivability and basic damage are enough. Once you approach skill level 50, that is when gear stacking and Transmutation optimization really shine.

Food Matters More Than You Think

Food is long term power, not just healing.

  • Eat every food at least once to level Gourmand

  • Gourmand unlocks higher tier foods later

  • Early on, buy food from innkeepers if cooking feels overwhelming

Cooking becomes more efficient once you can batch craft stackable meals. Do not stress perfection early.

NPC Priority Order

When choosing who to build favor with, follow this order.

  • NPCs that teach your chosen skills

  • NPCs with large gold pools

  • NPCs that offer storage

Once an NPC has taught you everything you need, you can safely ignore them unless you want their storage or recipes.

Storage Strategy

Storage comes from NPC favor and is far cheaper than buying vault slots early.

Use Hulon in Serbule Keep for basic storage and character transfers. Use NPC storage to offload stacks of future gifts and materials.

Do not try to store everything. Store what you know you will use.

Death Is Not Failure

Death is a skill. You gain experience from dying in different ways.

Boss deaths apply curses, which are intentional mechanics. Read warnings and respect them. Exploration is rewarded, but consequences are real.

If you want higher stakes, Hardcore Mode exists, but it is optional.

First Time Bonuses Are Huge

Many systems give bonus experience the first time you do them.

  • Craft each recipe once

  • Eat each food once

  • Kill enemies at least once

  • Bind to teleport circles

Doing new things is often more rewarding than grinding the same thing.

Final Progression Mindset

Project Gorgon rewards curiosity, planning, and patience. Progress comes from systems interacting, not raw grinding. Favor feeds storage, storage feeds crafting, crafting feeds combat, and combat feeds more favor.

If you feel stuck, you are probably holding the wrong items, chasing gold too early, or ignoring a system that quietly multiplies your progress.

Slow down, stack smarter, and let the game open naturally.


For more, check out our Project Gorgon Hub page


MMOWire Editorial Staff

Written and maintained by the MMOWire staff.

https://mmowire.com/editorial-standards
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