Project Gorgon Beginner Guide
Starting Project Gorgon can feel confusing because the game refuses to push you down a single path. There are no classes, no hand holding, and very few obvious answers. This guide is meant to get you moving in the right direction without repeating or cannibalizing your other guides.
Think of this as orientation not optimization.
How Progression Actually Works
Project Gorgon is built around skills, not levels.
You can learn many skills on one character
You actively equip only a few combat skills at a time
Skills can be dropped and relearned later
You are never locked into a bad choice. Early mistakes are normal and reversible.
What To Pick First As A New Player
Early on, focus on simplicity and survivability.
A good starting setup looks like this.
2 combat skills that work well together
1 utility or support skill
1 basic trade skill
Avoid picking too many systems at once. Depth comes later.
Beginner Friendly Combat Skill Choices
Some skills are easier to learn and gear early.
Good early combat options.
Sword for steady melee damage
Staff for balanced offense and defense
Archery for safe ranged combat
Psychology for control and survivability
These skills work well without rare gear and forgive mistakes.
Skill Pairings That Feel Good Early
Instead of chasing damage, chase stability.
Solid beginner pairings.
Sword and Shield for survivability
Staff and Psychology for control and sustain
Archery and Sword for flexibility
Unarmed and Meditation for low gear dependence
You can change later. Early comfort matters more than meta.
How Death Works For New Players
Death is not punishing in normal play.
You respawn nearby
You do not lose experience
Gear durability is the main concern
Boss fights and optional modes increase death penalties, but you always choose when to take that risk.
Dying while learning is expected.
Inventory And Gear Basics
Gear matters less than you think early on.
Replace broken gear instead of repairing everything
Do not hoard every item you find
Storage unlocks later through favor and NPCs
If your bags are full, you are probably carrying future crafting materials too early.
How To Make Early Money Without Stress
Money comes from systems, not grinding.
Good early habits.
Sell gear instead of hoarding it
Rotate dungeons and chest routes
Check player work orders before vendoring
Build NPC favor while selling items
Councils flow once you stop camping one spot.
One Trade Skill To Learn Early
You only need one at first.
Good starter trade skills.
Cooking for food and favor
Foraging to support cooking and quests
Skinning if you fight animals often
Crafting becomes more important later. Early on, keep it simple.
What To Ignore At The Start
You do not need to worry about everything.
Safe to ignore early.
Endgame augments
Perfect gear mods
Hardcore or no respawn modes
Rare transformation builds
These systems shine later. They will still be there.
When The Game Starts To Click
Most players hit a moment where things make sense.
That usually happens when you:
Understand how two skills support each other
Learn to rotate content instead of grinding
Stop worrying about perfect choices
Project Gorgon rewards curiosity more than efficiency.
Final Note
The best way to start Project Gorgon is to accept that you will not understand everything right away. Pick a few skills, explore, make mistakes, and adjust as you go. The game is designed to let you recover, experiment, and discover systems naturally. Once you stop fighting that design, the game opens up fast.
For more, check out our Project Gorgon Hub page.

